Prehistorik 2 level format By Jesses (mail at pre2 dot mine dot nu) and Dorten Visit https://pre2.mine.nu for more Prehistorik 2 stuff SQZ decoding explanation, v1.1. Version history: 1.0 - initial version 1.1 - add github link about DIET issue The data files of Prehistorik 2 are compressed, so before you can do anything with them they must be unpacked. Some of the files are compressed using ZIV, the compressor from Moktar/Titus the Fox. For more details on that, see: https://ttf.mine.nu/techdocs.htm#compress The majority of the files are compressed with DIET, which can also be used to decompress them. Version 1.45f of DIET can be found here: http://www.vector.co.jp/soft/dl/dos/util/se000305.html or here for the Japanese-challenged: http://translate.google.com/translate?sl=ja&tl=en&u=http://www.vector.co.jp/soft/dl/dos/util/se000305.html DIET 1.45f has some issues though. When run, the program may give the error "Abnormal program termination" and refuse to do anything. If that happens, try running it in DOSBox. Alternatively, try running it from a FAT16 partition, or from a floppy disk. On today's floppy-deprived systems Virtual Floppy Drive (http://vfd.sourceforge.net/) might be a very useful tool in this regard. A floppy mount in DOSBox should also work, though. See here for more discussion, and a patched DIET binary: https://github.com/dosbox-staging/dosbox-staging/issues/961#issuecomment-810841638 To decompress a file with DIET, use the following command: DIET -R filename.SQZ