Maps of all the levels

On this page you can find level maps for the PC, Amstrad CPC and Game Boy versions. Click on a map to view a large version.

PC version

The maps contain 4 things: the tile background, enemy/object sprites, gates (shown as dotted lines, boxes and crosses), and secrets.
Secrets are shown as colored numbers:
red is for a big bonus (value is the number of hitpoints needed; it seems 1 hit is 3 hitpoints)
green is for small bonuses (value is the number of bonuses)
blue is for destructable blocks (value is the number of hits needed).
To make the sprites stand out, the tile background has been darkened; if you absolutely must have normal-brightness maps, you can get them here.
These maps don't include the boss sprites yet, I'll add them when I find their location in the level files.

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level A

Level B

Level C

Level D

Level E

Level F

Level G


Amstrad 128K CPC+ version, extracted by Vacek

The CPC version cuts its maps into submaps: for each of the levels 1 to 6, all submaps appear on one line.
Just like the PC version, the maps are darkened to make sprites more visible; the regular-brightness maps are here.
The maps are practically complete, the only thing not shown are the teleports.

Level 1
Level 1-1 Level 1-2 Level 1-3

Level 2
Level 2-1 Level 2-2 Level 2-3

Level 3
Level 3-1 Level 3-2 Level 3-3

Level 4
Level 4-1 Level 4-2 Level 4-3 Level 4-4

Level 5
Level 5-1 Level 5-2

Level "6" (end text)
Level 6-1


Game Boy version ("Prehistorik Man"), extracted by Vacek

This one is quite similar to the CPC version (same author!). The boss battles in levels 3 and 5 don't happen in a regular level on the GB, so they don't show up here either.
These maps show only the tilemaps, for now.

Level 1
Level 1-1 Level 1-2 Level 1-3

Level 2
Level 2-1 Level 2-2 Level 2-3

Level 3
Level 3-1 Level 3-2

Level 4
Level 4-1 Level 4-2 Level 4-3 Level 4-4

Level 5
Level 5-1